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Interactive QuickTime: Authoring Wired Media (QuickTime Developer) (QuickTime Developer Series)

Interactive QuickTime: Authoring Wired Media (QuickTime Developer) (QuickTime Developer Series)

List Price: $71.95
Our Price: $51.46
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Average Customer Rating: Average rating of 5.0/5Average rating of 5.0/5Average rating of 5.0/5Average rating of 5.0/5Average rating of 5.0/5
Manufacturer: Morgan Kaufmann



Binding: Paperback
Dewey Decimal Number: 004
EAN: 9781558607460
ISBN: 1558607463
Label: Morgan Kaufmann
Manufacturer: Morgan Kaufmann
Number Of Items: 1
Number Of Pages: 597
Publication Date: 2003-08-08
Publisher: Morgan Kaufmann
Studio: Morgan Kaufmann

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Spotlight customer reviews:

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Excellent lessons useful in other dev environments as well
Comment: This really is an excellent book. The examples that Matthew uses to teach in each chapter are useful far beyond just wired QuickTime. I keep it next to my desk for use in my other development environments as well.

For example there is a chapter on scripted motion which talks about linear interpolation, easing in and out, motion along mathematical functions, circular motion, paths and spline interpolation. I incorporated a few of these animation algorithms into my desktop applications and they work/look great.

Highly recommended.


Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Inspiring
Comment: This is one of the most helpful computer books I have ever read. I not only learned from the numerous examples, I was inspired by their creativity to create content of which I'm proud, and to go from making a me-too product to something people will talk about.

It is truly amazing what the unpublicized, interactive capabilities of QuickTime allow you to make.

I would warn anyone buying this book, use LiveStage Pro on a Mac as nature intended it; the Windows version is quite buggy and more than a little clunky.


Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Super helpful book
Comment: I just started using Live Stage Pro to author quicktimes 2 months ago and found the software's manual to be helpful but light on insight. In a nutshell 'Interactive Quicktime' is a crucial book to get if you're learning LSP (although the author goes into other methods of working with quicktime too). What can I say? It helps you understand what's going on within the world of the quicktime architecture and walks you through tons of projects to help you get it. I wasn't getting it with the LSP manual. As the author states it would be helpful to know a little bit of applescript or some other programming language but I'm picking it up slowly but surly and I've never written a word of code in my life. It's well worth the price.

Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: An excellent reference book with all projects included on th
Comment: If you think that QuickTime is just a media player for showing video and listening to audio, this book will make you think again. Delving into the depths of the QuickTime architecture Matthew shows the reader the huge breadth of interactivity that is possible and encourages the reader to think how techniques can be applied in different ways. Each chapter ends with an 'Explorations' section asking the reader to think about various topics that have been looked at, and how they can be applied.

The book is broken up into six main sections covering topics such as sprites- communicating with them, moving them, interaction, modelling physics etc. Other sections include the structure of QT, adding interactivity to existing movies, user interfaces, multimedia and communicating with the world.

Each section is subdivided into chapters looking at a specific area (39 chapters in all), and usually going through several small projects. ALL of these projects are included on the CD, often in both beginning and final forms so that you can go through all the steps or just look at the final version if you are more advanced. Because the book is structured with more complex issues handled later on, even a relative newcomer can work through the book, while the experienced QT content producer can go directly to the sections of particular interest.

There is a 42 day trial version of LiveStage Pro on the Cd as most of the projects are done using it, along with demos of several other programs and examples of the best QT work by other people.

In the introduction Matthew mentions that he often looks at the contents and index of a reference book first, as these tell you a lot about a book. Nine pages of Contents, twenty pages of Index, a Glossary and Appendix S! Even including a list of every file on the CD and many http links.

As Matthew explains how things are done rather than simply showing you the program-specific scripts a lot of the book can be applied to other multimedia environments such as Flash, Director and Runtime Revolution. I regard this book as required reading for all people working to create highly interactive media, whether they use QT or not.

In summary this book will revolutionise how you think of and use QuickTime. By showing what is possible rather than what is commonly used Matthew expands the interactive medium in a way that pushes the boundaries.

Highly recommended, and I found that the author quickly replies to any questions that you ask him by email.


Customer Rating: Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5Average rating of 5/5
Summary: Ever thought you know all about wired QuickTime movies?
Comment: By reading this book you may probably notice, that you are wrong and you will be surprised how much there is you can still learn about the subject.
The book covers every aspect regarding interactive content creation with QuickTime
It is a rich source of in-depth information and there is a wealth of ready to use functions. In combination with the many tutorials and samples it is valuable and useful for all who author interactive QT or intend to do.
For experienced users it is a real reference book even if your authoring environment differs from the one (LiveStage Pro) used throughout the book as many aspects and programming technics are transferable.


Editorial Reviews:

Interactivity is one of the most captivating topics for today's online community. It is a fast-growing field pushed by the rapid development and dispersion of Java, Shockwave, Flash, and QuickTime. While several good books are available about the interactive capabilities of Java, Shockwave, and Flash, until now there hasn't been a book about QuickTime interactivity. A logical follow-up to QuickTime for the Web, this eagerly awaited book by Matthew Peterson details the power of QuickTime's wired media technology and provides a resource for professionals developing and deploying interactive QuickTime content. This content can extend far beyond simple moviesit can act as application user interfaces, educational multimedia, scientific display panels, musical instruments, games and puzzles, etc., and can interact with you, your browser, a server, or with other movies.

*Describes concepts and techniques of interactivity applicable to technologies beyond QuickTimeincluding Flash.
*Features real-world, hands-on projects of progressive sophistication allowing developers to start with a project appropriate to their own level of QuickTime experience.
*A companion CD-ROM contains the book's source code, tutorials, and demo software, including a demo version of Live Stage Pro (with a discount offer for the full version).

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