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Discovering QuickTime: An Introduction for Windows and Macintosh Programmers (QuickTime Developer)

Discovering QuickTime: An Introduction for Windows and Macintosh Programmers (QuickTime Developer)

List Price: $39.95
Our Price: $2.07
Your Save: $37.88 ( 95% )


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Average Customer Rating: Average rating of 2.5/5Average rating of 2.5/5Average rating of 2.5/5Average rating of 2.5/5Average rating of 2.5/5
Manufacturer: Morgan Kaufmann Publishers



Binding: Paperback
Dewey Decimal Number: 006
EAN: 9780120596409
ISBN: 0120596407
Label: Morgan Kaufmann Publishers
Manufacturer: Morgan Kaufmann Publishers
Number Of Items: 1
Number Of Pages: 515
Publication Date: 1999-05-10
Publisher: Morgan Kaufmann Publishers
Studio: Morgan Kaufmann Publishers

Spotlight customer reviews:

Customer Rating: Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5
Summary: Come On.
Comment: I actually bought this book thinking it would be helpful, but all the info is in the online documents!!! The book isn't even advanced. It shows you how to do simple things, nothing advanced. This book is useless now. Just read the online documents, and download the sample code.

Customer Rating: Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5
Summary: Poorly done, especially after taking the code apart
Comment: When I first bought this book , I was excited because I thought it would help in making QuickTime on the Windows Side easier to program. The CD is completely worthless , it doesn't even contain all the needed headers for quicktime. Instead of working code samples and native projects to experiment with there are code snippets that are in text files, some of which have bugs that no C/C++ compiler would of let through. Also there is not a mapping in the chapter to tell you which text file goes with which chapter, and you spend a lot of time GREPing through the CD. The explanations are bad, for example the chapter on creating movies just outlines the code. I would suggest you try getting the MacTech series of Quicktime articles where there is an actual explanation and WORKING sample code.

Customer Rating: Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5Average rating of 1/5
Summary: Not Bad
Comment: This book isn't bad (I guess). It is great for someone wishing to learn about QuickTime (the basics) in a short amount of time. I do feel the book lacks depth in some areas. After looking through the online documentation, I threw this book to the side, and have not used it since.

Customer Rating: Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5
Summary: Nothing Detailed
Comment: "Discovering Quicktime" provides a simple and quick overall look at programming with QuickTime. If you are a Windows C++ programmer looking for detailed guidance you will be disapointed. Once I got past just getting QT started within my application the level of detail I needed was not in this book. The same information is located at the QuickTime web site, though you may have to hunt around some for it. If you are a JAVA developer you will get 4 pages of info in this book; there is more info on the web.

Customer Rating: Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5Average rating of 3/5
Summary: Nothing Detailed
Comment: "Discovering Quicktime" provides a simple and quick overall look at programming with QuickTime. If you are a Windows C++ programmer looking for detailed guidance you will be disapointed. Once I got past just getting QT started within my application the level of detail I needed was not in this book. The same information is located at the QuickTime web site, though you may have to hunt around some for it. If you are a JAVA developer you will get 4 pages of info in this book; there is more info on the web.


Editorial Reviews:

Written for programmers, multimedia designers, and everyone interested in the latest media technology, this book gives you a step-by-step introduction to QuickTime programming, from movies and animation to streaming video on the Internet. The CD-ROM in the back provides working applications, sample code, and the essential programming resources you need to get started.

QuickTime sets the standard for worldwide distribution of multimedia content. An increasing number of Windows and Macintosh application developers use its extensive toolkit to bring time and action to their programs. If you're going to compete in today's multimedia world, you need to understand QuickTime.

What can QuickTime do for you?
QuickTime is a complete system for working with all aspects of digital media. With QuickTime, you can:
* Build, play, and edit movies on both Windows and Macintosh computers.
* Fill your movies with a wide range of video, audio, graphic, and animation data, using most popular formats and compression standards.
* Create Windows and Macintosh movie files that you can stream over the Internet or deliver on CD-ROM.
* Make animated graphics with interactive capabilities.
* Compose and play synthetic sounds and music, using QuickTime's built-in MIDI synthesizer.
* Create virtual reality environments and 3D interactive models.

This book shows you how to harness the power of QuickTime. It doesn't take weeks of work to achieve sophisticated multimedia effects; fewer than a dozen lines of Java or C can bring the power of QuickTime into your application.

* • Includes a companion CD-ROM packed with QuickTime support materials, reference materials, and examples

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